# Twin Shadows - Minimal Melodic Techno **Tempo:** 120 BPM **Key:** D# minor **Length:** 184 whole bars / 368.00 seconds **Character:** Shadowed, unhurried, understated **Listening reference supplied by the user:** Hunter.Game Three-bar bass and a compact seven-beat question leave room for a five-beat tick and a late melodic answer. These are original notes and arrangements, not a recreation, artist-endorsed product, extracted song, or copy of a preset. ## What makes this kit different - Bass loop: 48 sixteenths; [step, scale-degree] pairs: `[[0, 0], [9, 3], [18, 0], [26, 5], [35, 2], [44, 4]]`. - Motif loop: 28 sixteenths; [step, scale-degree] pairs: `[[2, 5], [8, 2], [15, 6], [23, 0]]`. - Arp loop: 28 sixteenths; displaced motif steps with chord-voicing pitches: `[[3, 5], [5, 5], [9, 12], [11, 10], [16, 5], [18, 5], [24, 12], [26, 10]]`. This is a separate MIDI track, not a renamed motif. - Atmosphere: Air Cue repeats two pitched/noise cue gates per 56-sixteenth cycle in the intro, Air Gap, rebuild, peak and exit. - Percussion: 5 pulses on a 28-division bar, rotation 6; paired drum voices and evolving velocity. - Harmony: root-degree progression `[0, 5, 1, 6, 2]`, voicing offsets `[0, 3, 6, 10]`, 8 bars per chord. - Section-length vector: `[32, 16, 16, 40, 16, 8, 32, 24]`. This is not a transposition of another kit. - Independent Pulse Tick: 20 sixteenths, steps `[0, 6, 15, 19]`; active in pocket, bass, themes and rebuild. - Maximum bass / motif / chord gates: 310 / 255 / 1320 ticks at 480 PPQ. Bass and motif shorten before the next onset; section boundaries also clip notes. Air Gap chords use a separate two-bar sustain. - Genre arrangement: one rim on beat four, sparse offbeat hats before the peak, and metal/tom interplay rather than the Afro conga/shaker layout. ## Import into Live 12 1. Create a blank Set in Arrangement View and set 120 BPM, 4/4. 2. Drag Full_Arrangement.mid into empty Arrangement space. This is SMF Type 1; if track separation differs in your setup, import the individual MIDI_Stems files at bar 1. 3. Assign instruments and drum sounds using RACKS_AND_ROUTING.md. MIDI alone produces no sound. In the eight-stem preview, Motif maps to Pluck, Counterline maps to Lead, and Air Cue maps to Atmosphere. Arp has its own MIDI track. 4. Use the table below to add Live locators manually if MIDI marker names are not imported. 5. The Air Gap contains no audible kick or bass; SC GHOST remains active for sidechain. 6. Core_Groove.mid is an eight-bar Theme B study. Polymetric cycles deliberately retrigger at the loop boundary; it is not promised to be a phase-complete loop. 7. Add the suggested automation in Live, then Collect All and Save if using samples, and use File -> Save Live Set as Template. ## Arrangement | Section | Bars (1-based, inclusive) | Start | | --- | --- | --- | | DJ Introduction | 1-32 | 0.0s | | Percussion Pocket | 33-48 | 64.0s | | Bass Conversation | 49-64 | 96.0s | | Theme A | 65-104 | 128.0s | | Air Gap | 105-120 | 208.0s | | Rebuild | 121-128 | 240.0s | | Theme B / Peak | 129-160 | 256.0s | | DJ Exit | 161-184 | 320.0s | Theme B introduces an original contrary-motion counterline halfway through. The DJ Exit drops bass halfway through and leaves percussion for a mix-out. All note-offs are clipped to the advertised full-bar ending. ## References - https://help.ableton.com/hc/en-us/articles/209068169-Understanding-MIDI-files - https://www.ableton.com/en/live-manual/12/managing-files-and-sets/ Native .als/.adg files and rendered audio are not included. Save and audition the native template in your licensed Live installation before using it in a set.